Goals, challenges & rewards Goals are tasks within a game that give a game an objective or a main goal to achieve wile playing the game. One of the goals I added to my game is progressing through the level to get to the star to move to the next level and eventually finish the… Continue reading Core Principles of Game Design
Game Design Principles: Visual Style
Game Design Principles: Visual Style Gre-I Corrupted Shadows Game world- The game's visual style is going to be a cell shade/anime like Peria Chronicles or KurtzPel. The world is similar to our modern day world, although slightly more technologically advanced because of the existence of mana in the world. The player will interact with 3… Continue reading Game Design Principles: Visual Style
Games I’ve Created
Core Principles of my Game. Pachinko Game In my Pachinko game the player has the objective of acquiring 300 points to move to the next level. The player moves the rectangle with the left and right arrow keys and drops balls with the left mouse button. Maze Game In my maze game the player has… Continue reading Games I’ve Created
Animation in Maya 2018
In this blog I'll be talking about how i used a Pre-Rigged model in Maya 2018 for my first animation. It's my first ever animation so I won't thing much of it, I know it's bad, the only thing i can do about it is improve it. I don't hate how it turned out,… Continue reading Animation in Maya 2018
Meaning of “Play”
"Play" : engage in activity for enjoyment and recreation rather than a serious or practical purpose. It is important to individuals and society because it shapes an individuals personality. People play video games to escape reality and relax. Unstructured Play : is a category of play (as opposed to a type of play) in which… Continue reading Meaning of “Play”
Sci-Fi gun
For the Sci-Fi model i chose to make the RSV-77 Neuroelectric Disruptor (Disruptor Stun Gun) from Prey (2017) I used ArtStation as a reference while making the model. I decided on using the basic colours that Maya offers rather than texture the gun because i didn't feel like spending more time on this replica model.… Continue reading Sci-Fi gun
Applying Matte Painting technique to my own video
Raw Footage https://www.youtube.com/watch?v=Ecq--MFoSKY i took the first frame of the video and exported it as a PNG file and erased the portion where i will be on the video after that i added some random pictures on top of the base image and added it to my video. Finished Product https://www.youtube.com/watch?v=E_ieF6p4NoQ&feature=youtu.be
Joseph Campbell’s Hero’s Journey
Act I - The Ordinary World 1. Ordinary World: This step refers to the hero's normal life at the start of the story, before the adventure begins. Tales of Berseria - Velvet and Laphicet Crowe 2. Call to Adventure: The hero is faced with something that makes him begin his adventure. This might be… Continue reading Joseph Campbell’s Hero’s Journey
Game Pitch Feedback Analysis
Gre-I Corrupted Shadows is a complicated game that is not realistically possible by a novice one man team meaning that i cannot make the game even if i had 5 years to develop it. That said the game does have some solid groundwork that can be improved upon. The main mechanics of the game are… Continue reading Game Pitch Feedback Analysis